She Just Wouldn't Shut Up
I finally sat down (not that me sitting is so unusual these days) and typed up my experience with Nintendo thus far... I'm sure I've mentioned my role as a Nintendo Wii Ambassador before.
Apparently, some of the hard-core gaming audiences out there are ticked off that development dollars and promotional dollars and programming hours are being devoted to a bunch of weenie games aimed at people who can't figure out which way to hold the remote, let alone which button to push to make it go.
Yes, my friends, the world would be a better place if we could all control the entertainment industries, and make them produce only end-products that matter to us. I think studios should stop making lame sitcoms and focus solely on new episodes of LOST, for example. But you know what? There's a market for sitcoms, and even though I'm a hard-core supporter of LOST, there are other genres out there that other people watch.
I understand that real gamers want an endless stream of amazing games for their amusement. They don't want to hear that developers are putting some of their anticipated new games on hold to create a game where chopping vegetables is as aggressive as you can get. As a new recruit to the Wii army, I have to say that I'm not really sympathetic. You can read why over here.